Paper Reading/Dialogue System

PAPER 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이다 보니 없는 내용도 많습니다. 혹시 사용하실 경우 댓글 부탁드립니다.
PAPER A Hierarchical Latent Variable Encoder-Decoder Model for Generating Dialogues Sequential data often possesses a hierarchical structure with complex dependencies between subsequences, such as found between the utterances in a dialogue. In an effort to model this kind of generative process, we propose a neural network-based generative arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심..
PAPER Best of Both Worlds: Transferring Knowledge from Discriminative Learning to a Generative Visual Dialog Model We present a novel training framework for neural sequence models, particularly for grounded dialog generation. The standard training paradigm for these models is maximum likelihood estimation (MLE), or minimizing the cross-entropy of the human responses. A arxiv.org 논문을 깊게 읽고 만든 자료가..
PAPER Deep Reinforcement Learning for Dialogue Generation Recent neural models of dialogue generation offer great promise for generating responses for conversational agents, but tend to be shortsighted, predicting utterances one at a time while ignoring their influence on future outcomes. Modeling the future dire arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이다 보니 없는 내용도 많..
PAPER Two can play this Game: Visual Dialog with Discriminative Question Generation and Answering Human conversation is a complex mechanism with subtle nuances. It is hence an ambitious goal to develop artificial intelligence agents that can participate fluently in a conversation. While we are still far from achieving this goal, recent progress in visu arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. ..
PAPER FlipDial: A Generative Model for Two-Way Visual Dialogue We present FlipDial, a generative model for visual dialogue that simultaneously plays the role of both participants in a visually-grounded dialogue. Given context in the form of an image and an associated caption summarising the contents of the image, Flip arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이다 보니 없는 ..
PAPER Are You Talking to Me? Reasoned Visual Dialog Generation through Adversarial Learning The Visual Dialogue task requires an agent to engage in a conversation about an image with a human. It represents an extension of the Visual Question Answering task in that the agent needs to answer a question about an image, but it needs to do so in light arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으..
PAPER 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이다 보니 없는 내용도 많습니다. 혹시 사용하실 경우 댓글 부탁드립니다.
PAPER Evaluating Visual Conversational Agents via Cooperative Human-AI Games As AI continues to advance, human-AI teams are inevitable. However, progress in AI is routinely measured in isolation, without a human in the loop. It is crucial to benchmark progress in AI, not just in isolation, but also in terms of how it translates to arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악..
PAPER Learning Cooperative Visual Dialog Agents with Deep Reinforcement Learning We introduce the first goal-driven training for visual question answering and dialog agents. Specifically, we pose a cooperative 'image guessing' game between two agents -- Qbot and Abot -- who communicate in natural language dialog so that Qbot can select arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주..
PAPER Visual Dialog We introduce the task of Visual Dialog, which requires an AI agent to hold a meaningful dialog with humans in natural, conversational language about visual content. Specifically, given an image, a dialog history, and a question about the image, the agent h arxiv.org Challenge & Data Visual Dialog Moving towards AI agents that can hold dialogs with humans about visual content ..
PAPER Modulating early visual processing by language It is commonly assumed that language refers to high-level visual concepts while leaving low-level visual processing unaffected. This view dominates the current literature in computational models for language-vision tasks, where visual and linguistic input arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이다 보니 없는 내용도 많습니다. 혹..
PAPER End-to-end optimization of goal-driven and visually grounded dialogue systems End-to-end design of dialogue systems has recently become a popular research topic thanks to powerful tools such as encoder-decoder architectures for sequence-to-sequence learning. Yet, most current approaches cast human-machine dialogue management as a su arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심..
PAPER GuessWhat?! Visual object discovery through multi-modal dialogue We introduce GuessWhat?!, a two-player guessing game as a testbed for research on the interplay of computer vision and dialogue systems. The goal of the game is to locate an unknown object in a rich image scene by asking a sequence of questions. Higher-lev arxiv.org 논문을 깊게 읽고 만든 자료가 아니므로, 참고만 해주세요. 얕은 지식으로 모델의 핵심 위주로만 파악한 자료이..
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'Paper Reading/Dialogue System' 카테고리의 글 목록